The MCAlagaesia Project aims to re-create Christopher Paolini's world of Alagaesia in Minecraft, complete with all towns, cities and villages.
The complete map will be hosted on a server for you to freely explore. Unique features add new gameplay mechanics such as magic based on Christopher Paolini's Ancient Language, the ability to ride dragons and much more. With no set story line, you can make your own choices and shape the future of Alagaesia!
As I said on the discord, I am going to help You with the textures little bit. Started with mace design, but I have no idea how to describe it and if it's good enough to fit in game. So please, click on the link below, check the designs and share Your feelings on this thread! Thank You!
I know the texture for barrels and crates was moved from purpur blocks to shulker boxes bc then we could use the slabs/stairs for something else, right? But I could the barrel texture maybe be re-applied to the purpur pillar? Normal purpur blocks/stairs/slabs won't be affected, and it is overall a very useful block. Moreover, pillars are directional, so we could have horizontal barrels.
Remember: Reality is an illusion, the Universe is a hologram, buy gold, BYE!!!
i have created a massive amount of textures, 3D-modells and blockstates for the Fairth 32x and i need some revew for all of them.
You can see, my actuall working-topics and those, wehre i need some revew here: Fairth on github
I waiting for some revews especialy from the builders, because they have to build the MMO na the know, what the need. So i hope i hear something. ;D